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''The House of the Dead'' is a video game franchise created by Sega. As of 2015, there are five ''House of the Dead'' games originating in a first person rail shooter format available. The main series all have common elements of a pair of agents teaming up to take on hordes of biologically engineered undead (referred to as 'mutants' in ''Overkill''). The games are divided into chapters, each of which culminates in a boss battle against usually massive, terrifying creatures. The bosses in games 1-4 are all named after the Major Arcana of occult tarot. The games are all controlled with a light gun in the arcades, but can be played with controllers or a mouse on consoles or the computer. For the PlayStation Network releases of ''4'' and ''III'', they can also be played using the PlayStation Move controller. Gameplay elements differ among the different games in the series, with each having different characters, firearms, and types of enemies. In many of the games, there are branching paths (determined by one's actions) and unlockable bonuses, along with different endings based on one's performances. Several spin-offs to the mainstream storyline have also been produced (including a virtual pinball game, an English tutorial and a typing tutorial), as well as two films. In addition, select enemy characters appearing in the first two games were adapted into fully articulated action figures by Palisade Toys, which canceled the second toy line before street release due to limited returns from the first series. ==Gameplay== The main gameplay mechanic is the gun. The type of gun varies with the game. The first two installments featured pistols, the third featured a shotgun, the fourth featured a submachine gun. ''Overkill'' features different firearms which can be changed to the players' liking. The player must clear each area of zombies. The instructions on the cabinets note that a head shot is the most effective way to kill zombies. Successful clearing will result in boss battles. Before most battles, the game will show what the bosses' weak point is. Final bosses have no identifiable weak point. If the boss is shot enough times, it will recoil; otherwise, it will take one of the player's lives. All of the bosses in the first four ''House of the Dead'' games are named after Major Arcana cards. They are also classified by 'types', which are shown as either a number or Greek letter. There are also some different branching paths in the games, that are usually accessed by shooting a door or an object and sometimes when a civilian is killed. The first two ''The House of the Dead'' games featured civilians. If the player successfully rescued civilians from the zombies, the civilian would sometimes reward the player with an extra life. The last two games did not feature civilians. In the third game, occasionally the player's partner would get in trouble and the player would be rewarded if he or she saved the partner's life. Players can also obtain extra lives by shooting boxes, crates, vases and destructible scenery. The first four arcade games have multiple endings, depending on how well the player did in terms of civilians rescued, shooting percentage, score, and lives left. Every game has one "bad" ending, usually involving one of the characters transforming into a zombie. The ending will also change depending on if one or two players are playing. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The House of the Dead (series)」の詳細全文を読む スポンサード リンク
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